Sort of. My understanding is that fusion (or coulomb collision) rate is: dependant on the distance traveled / mean free path .hanelyp wrote:To partly answer Chris' objection: A fast particle sweeps though volume faster. But the slower particle will have more time for collisions as it sweeps through a distance. So the number of collisions is proportional to distance covered * cross section, velocity canceling out.
Or, restated = velocity / crossection / density. Hopefully I am not confusing myself too much.
A coulomb collision becomes more likely as you relax the limiting definition- in this case- the angle of deflection. Coulomb collisions are electromagnetic interactions and obey the inverse square law. My hand waving mussings are that as the distance between the ions closet approach as they fly by each other is doubled, the force applied between is cut to 1/4th, so the angle of deflection is 1/4th. The number of collisions that come within this 2X greater distance is 4, or D ^2. In effect the crossection increases at D^2 , but the effect decreases at D^1/2 so the net effects would be similar so long as the velocity is not changed.
But, subsequent collisions can add or subtract from the net deflection, this random walk process decreases the net contribution of smaller angle deflections to ~1/2 of their effect per collision. Thus, if my reasoning is right it would take 200 one degree deflecting collisions to match 1 ten degree deflecting collision.
Lets see how this fits with the calculation from this link:
http://hyperphysics.phy-astr.gsu.edu/Hb ... rosec.html
Crossection at 100 KeV for deuterium
Deflections of at least 10 degrees per collision= 212 Barns
Deflections of at least 1 degrees per collision = 21384 Barns
This matches well my reasoning that the effective thermalization rate is dependent on the number of collisions times their relative effect, not on just the number of collisions alone. Note that this does not address my further argument of even lesser effects of the weaker collisions due to the random walk process. Also, note that I am only talking about the angular deflection contribution of collisions , the upscattering and downscattering component may need additional head scratching, but these are irrelevant when only the radius of the effective core is addressed*.
So Chrismb's tactic of using coulomb crossections at progressively smaller effects to inflate the crossection numbers is a red herring.
Thinking about the decreasing coulomb crossection as the speed increases, the accelerating force applied as an ion passes another ion, is time dependent. Accelerating force is defined per unit of time (eg:m/s^2), so the less time it spends near it's target the less total force is applied (within limits). So, acceleration at 1 m/s^2 for 10 seconds gives a velocity of 10 M/s. For 0.1 second gives a velocity of 0.1 m/s. This translates into how much angular momentum could be imparted so it makes sense that higher speeds would result in smaller crossections relative to some limiting angular deflection. Again, upscattering collisions might complicate the picture.
These are simple two particle interactions. It becomes vastly more complicated with more particles. Also, in the Polywell the geometry, position within the Wiffleball and the energy at that position, partial restoring forces (like annealing), and shorter lifetimes of the ions as they upscatter all contribute to the calculation.
For more detailed discussion with plenty of math, see:
http://www.askmar.com/Fusion_files/EMC2 ... ration.pdf
* So long as the ions stay out of the magnetic domain.
Dan Tibbets